The3DG

Knits & fabric · Test cube 26

Herringbone

Slanted stripes that flip direction every column, like a tweed coat or a parquet floor.

Presented by SpoolYarn comes on a spool too. I feel very at home here.
× 1.00
0.9 mm
135°
  • Prints well with a 0.4 mm nozzle.

25 mm, with your size and depth. Prints upright, no supports. About 4 MB.

Good for

Elegant boxes, coasters, panels.

Print notes

  • Depth 0.4 to 1.5 mm for a 0.4 mm nozzle (as written: 0.9 mm).
  • Best on walls, printed upright. On a flat top, use thin layers (0.12 mm or less).
  • Fade it out over the bottom 3 mm so the first layers are flat and stick to the plate.
  • Not printed yet: these notes come from the geometry. The test cube will tell us more.

The formula

The real code this page runs: give it a point (U mm across, V mm up) and it returns the height there, in mm. Push the surface out by that much and the texture is real geometry.

function herringbone(U: number, V: number, w = 4.0, L = 12.0, amp = 0.9) {
  const c = Math.floor(U / L);
  const d = mod(c, 2) === 0 ? 1.0 : -1.0; // columns lean opposite ways
  const s = frac((V + d * (U - c * L)) / w) - 0.5;
  return amp * dome((s / 0.42) ** 2) * clamp(Math.min(U - c * L, (c + 1) * L - U) / 0.6, 0, 1);
}
The helpers it uses (mod, frac, clamp, dome)
/** Python's floor modulo: the result has the sign of b (`-1 % 2` is 1, as in numpy). */
function mod(a: number, b: number) {
  return a - b * Math.floor(a / b);
}
/** The fractional part, 0..1. */
function frac(x: number) {
  return x - Math.floor(x);
}
function clamp(x: number, lo: number, hi: number) {
  return Math.min(Math.max(x, lo), hi);
}
/** A round bump: 1 in the middle (r2 = 0), 0 at the edge (r2 = 1). */
function dome(r2: number) {
  return Math.sqrt(clamp(1 - r2, 0, 1));
}

Printed

Test cube 26 is waiting for the printer. Its photo goes here.